@inproceedings {24962,
	title = {Immersed gaming in Minecraft},
	journal = {The 7th ACM International Conference on Multimedia System (MMSys 2016)},
	year = {2016},
	publisher = {ACM},
	abstract = {This demonstration will showcase mixed reality technologies that we developed for a series of public art performances in Vienna in October 2015 in a collaboration of performance artists and researchers. The focus of the demonstration is on natural interaction techniques that can be used intuitively to control an avatar in a virtual 3D world. We combine virtual reality devices with optical location tracking, hand gesture recognition and smart devices. Conference attendees will be able to walk around in a Minecraft world by physically moving in the real world and to perform actions on virtual world items using hand gestures. They can also test our initial system for shared avatar control, in which a user in the real world cooperates with a user in the virtual world. Finally, attendees will have the opportunity to give us feedback about their experience with our system.},
	doi = {10.1145/2910017.2910632},
	author = {Loviska, Milan and Krause, Otto and Herman A. {Engelbrecht} and Jason B. {Nel} and Schiele, Gregor and Burger, Alwyn and Schmei{\ss}er, Stephan and Cichiwskyj, Christopher and Calvet, Lilian and Griwodz, Carsten and Halvorsen, P{\r a}l}
}
