@inproceedings {23431,
	title = {Crowdpinion: Motivating people to share their momentary opinion},
	journal = {Second International Workshop on Gamification for Information Retrieval (GamifIR{\textquoteright}15). Vienna, Austria, March 29 - April 2},
	year = {2015},
	month = {03/2015},
	publisher = {CEUR Workshop Proceedings},
	address = {Vienna, Austria},
	abstract = {Many interesting social studies can be done by asking people about\&nbsp;what they think, feel or experience the moment certain events occur\&nbsp;in their daily lives. These studies can be conducted based on the\&nbsp;event-contingent protocol of the Experience Sampling Method. We\&nbsp;have implemented this protocol in Crowdpinion {\textendash} our software tool\&nbsp;consisting of a web panel where the researchers can set up and\&nbsp;control their studies and a mobile app for the responders. In order\&nbsp;to extend the users{\textquoteright} motivation beyond the will to contribute to\&nbsp;research, we have applied some gamification elements based on\&nbsp;fostering curiosity by gradually revealing the big picture from the\&nbsp;overall study. In this paper we describe the concepts of\&nbsp;Crowdpinion as a research tool, our approach to gamification, how\&nbsp;we tested it in the beta version and present plans for future\&nbsp;improvements.},
	author = {Machnik, Marek and Riegler, Michael and Sen, Sagar}
}
