@inproceedings {42712,
	title = {When Every Millisecond Counts: The Impact of Delay in VR Gaming},
	journal = {The 14th International Conference on Quality of Multimedia Experience},
	year = {2022},
	publisher = {IEEE},
	doi = {10.1109/QoMEX55416.2022.9900908},
	url = {https://ieeexplore.ieee.org/document/9900908},
	author = {Saeed Shafiee {Sabet} and Eg, Ragnhild and Raaen, Kjetil and Qasim, Muhammed and Riegler, Michael and Halvorsen, P{\r a}l}
}
