@inproceedings {Griwodz.2002.1,
	title = {State Replication in Multiplayer Games},
	journal = {Proceedings of the 1st workshop on Network and system support for games},
	year = {2002},
	month = {April},
	pages = {29-35},
	publisher = {ACM Press},
	type = {Annual},
	address = {New York, NY, USA},
	isbn = {1-58113-493-2},
	author = {Griwodz, Carsten},
	editor = {Lars C. {Wolf}}
}
@inproceedings {griwodz-1997,
	title = {Long-Term Movie Popularity in Video-on-Demand Systems},
	journal = {Proceedings of the ACM International Multimedia Conference (ACM MM)},
	year = {1997},
	note = {(Seattle, Washington, USA)},
	month = {nov},
	pages = {340-357},
	publisher = {ACM},
	type = {Annual},
	isbn = {0-89791-991-2},
	doi = {http://doi.acm.org/10.1145/266180.266386},
	author = {Griwodz, Carsten and B{\"a}r, Michael and Lars C. {Wolf}},
	editor = {Ephraim P. {Glinert} and Mark Scott {Johnson} and Foley, Jim and Hollan, Jim}
}
@article {Wolf.1997.1,
	title = {Multimedia Communication},
	journal = {Proceedings of the IEEE},
	volume = {85},
	number = {12},
	year = {1997},
	pages = {1915-1933},
	author = {Lars C. {Wolf} and Griwodz, Carsten and Steinmetz, Ralf}
}
